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Challenges 2023-2024 Semester 2
Every semester, a new list of challenges is available on this page. Here, you will find short descriptions per challenge. At the start of the course, you can choose which challenge you want to work on during the course.
1. Artwork @ EAISI building Neuron
Challenge owners: Martijn van Boven + EAISI
Summary
The Eindhoven Artificial Intelligence Systems Institute brings together all AI activities of the TU/e. Top researchers from various departments and research groups work together to create new and exciting AI applications with a direct impact on the real world. All this in close collaboration with our students and representatives from industry.
EAISI recently moved to the Neuron building. To create better visibility as an AI institute, they would like to have an interactive artwork that shows the possibilities of AI.
Together with artist Martijn van Boven and the help of Team Ignite and NEURAL. you will work on an appealing work of art with integrated AI and lighting design through research, prototyping & testing.
Martijn van Boven is a visual artist with a focus on experimental films and computer-generated art. His work is expressed through installations, films, collaborations with composers, and cinema performances. Martijn was also Head Design Art & Technology at ArtEZ University of Applied Sciences and did extensive research on media archeology.
Team IGNITE is a student light design studio, focusing on displaying the potential of light for societal impact. To achieve this, they have set up a community with design and engineering students from different backgrounds and different educational institutions. Their ambition is to educate the creative engineers of the future by bridging the gap between design and technology through light design.
Evolving from Fruitpunch AI for Health, NEURAL. is a dynamic team delving into AI's unexplored domains. Their collaborative endeavors, initially rooted in healthcare, have now expanded to include new areas such as creative technologies, showcasing the broad and versatile impact of AI.
2. Innovative technologies for the entertainment industry
Challenge owner: Jack Smale
Summary
After decades of working worldwide as a highly experienced creative producer in the entertainment industry, Jack is surprised that innovative technologies are not used much more in concerts, theater shows and sports competitions. For example, the huge space above the heads of the audience during a major event is almost never used, so he created autonomous flying balloons with light effects (pictured), which were eventually used by the band MUSE for their world tour.
Jack has several projects and ideas that you can participate in (see for example his RXD project below) and is also open to new creative ideas with innovative technology.
Jack Smale, President of The United States of Entertainment (USE), is an all-round producer in the entertainment industry. He has been involved in producing and initiating projects such as The MTV awards, the musical Soldier of Orange, U2 Sarajevo and MUSE’s world tour.
3. Objects with Agency
Challenge owner: Fillip Studios
Summary
Dancers are experts in moving their bodies in an expressive and meaningful way. They can use their bodies to tell stories, convey emotions, and explore ideas. What if dancers could also use objects with agency in their dance? What if these objects with agency could inspire, guide, or even direct dancers? In this challenge we explore the way we can create objects that have agency and can interact with dancers on stage.
Fillip Studios is an art and design studio with the mission to create impact through wonder and is founded by artists Roos Meerman and Tom Kortbeek. The studio collaborates with universities, institutions, museums and commercial companies, and the work of Fillip Studios is shown across the world.
More information
Want to know more? Contact Isolde via the contact form below.